Maskgun

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Lead Designer on the game that worked on UI/UX, monetization and content pipeline of the game on a continuous basis.
Store Links: Android
Developer: June Gaming
Publisher: June Gaming
Developer: June Gaming
Publisher: June Gaming
Role: Lead Game Designer, UI/UX Designer
  • A real time multiplayer FPS game.
  • I worked on the UI overhaul of the game.
  • The redesign was done keeping consistency and flow of the game in mind
  • Also working on tweaking the overall progression and economy of the game on a continuous basis.
  • Worked with a team of Junior Designers and a Level Designer to create the content pipeline of the game.

Screenshots

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